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Curated reference resources for designers and developers.
Bite-sized psychology insights for designers. Each of the 100 chapters covers one principle — how people see, read, remember, think, focus, feel, decide, and act — with direct design implications.
Added Feb 2026
The definitive guide to interaction design by Alan Cooper, now in its 4th edition. Covers goal-directed design methodology, personas, interaction patterns, and interface design principles that have shaped the UX field for over two decades.
Added Jan 2025
A curated roundup of the best design system documentation sites in the industry, from Shopify Polaris to IBM Carbon. Great reference for teams building their own design system docs — each example is analyzed for what makes it effective.
A curated archive of design principles from teams across the industry — Apple, Google, GOV.UK, and hundreds more. Browse by company or principle type to find inspiration for establishing your own team's design values and decision-making framework.
Alina Wheeler's comprehensive guide to the entire brand identity process — from research and strategy through design and launch. Used as a textbook in design programs worldwide, it covers everything from logo design to brand architecture with real case studies.
DesignSystems.media aggregates articles, talks, tools, and resources about design systems from across the web. A one-stop hub for staying current with best practices, new tools, and community discussions in the design systems space.
Jakob Nielsen's 10 Usability Heuristics are the foundational principles every UI designer should know by heart. This seminal article from the Nielsen Norman Group explains each heuristic with clear examples — from system visibility to error prevention — and remains the gold standard for usability evaluation.
DIA's Tools Archive is a curated collection of creative software, utilities, and experiments from the DIA design studio. It surfaces lesser-known tools alongside industry staples, helping designers discover new additions to their creative toolkit.
Stephen Eskilson's comprehensive survey of graphic design from the Victorian era to the digital age. This richly illustrated history contextualizes design movements, key figures, and technological shifts that shaped visual communication.
Brad Frost's chapter on maintaining design systems from his book Atomic Design tackles the hardest part of design systems — keeping them alive. Covers governance models, regular check-ins, handling updates, and building a culture of contribution.
The Component Gallery collects and compares UI components across real design systems — see how different companies implement buttons, modals, navigation, and more. An invaluable research tool when designing components for your own system.
Don Norman's foundational work on human-centered design that coined terms like 'affordance' and 'signifier' for the design world. This revised edition applies timeless principles of good design to modern technology, explaining why some products satisfy while others frustrate.
Eyecandy (eycndy) is a categorized library of visual design techniques — distortion, particle effects, glitch, fluid, and dozens more. Each category shows real-world examples of the technique in action, making it an incredible tool for discovering and referencing visual effects.
An encyclopedia of 150+ design principles organized alphabetically — from the 80/20 rule to Zeigarnik effect — each explained with examples across disciplines. An invaluable desk reference for designers making evidence-based decisions.
Wise's design system showcases how a global fintech company creates consistent, trustworthy interfaces across 80+ countries. A great case study in designing for internationalization, clarity in financial interfaces, and multi-platform consistency.
Workbench is Gusto's open design system providing components and patterns specifically built for complex business applications — payroll, HR, and benefits interfaces. A valuable reference for teams designing dense, data-heavy admin UIs.